Skyrim Conjuration perks
Summoning atronachs, raising the dead and conjuring bound weapons. Conjuration is a mage skill with 15 perks and 16 perk ranks.
- Perks
- 15 perks, 16 perk points to complete
- Skill type
- Mage (Magic)
- Race bonus
- Breton +10; High Elf +5
- XP 15 → 100
- 528,804 skill XP
- Training 15 → 90
- 120,450 gold (75 sessions)
Conjuration perk tree
| Perk | Rank | Skill | Requires | Effect |
|---|---|---|---|---|
| Novice Conjuration | — | 0 | — | Novice Conjuration spells cost half as much magicka |
| Conjuration Dual Casting | — | 20 | Novice Conjuration | Dual casting makes summons last longer |
| Mystic Binding | — | 20 | Novice Conjuration | Bound weapons do more damage |
| Apprentice Conjuration | — | 25 | Novice Conjuration | Apprentice Conjuration spells cost half as much magicka |
| Soul Stealer | — | 30 | Mystic Binding | Bound weapons cast Soul Trap on targets |
| Summoner | 1/2 | 30 | Novice Conjuration | Summon atronachs and raise undead twice as far away |
| 2/2 | 70 | Summoner 1 | Summon atronachs and raise undead three times as far away | |
| Atromancy | — | 40 | Summoner | Summoned atronachs last twice as long |
| Necromancy | — | 40 | Novice Conjuration | Reanimated undead last longer |
| Adept Conjuration | — | 50 | Apprentice Conjuration | Adept Conjuration spells cost half as much magicka |
| Oblivion Binding | — | 50 | Soul Stealer | Bound weapons banish summoned creatures and turn raised ones |
| Dark Souls | — | 70 | Necromancy | Reanimated undead have 100 extra health |
| Expert Conjuration | — | 75 | Adept Conjuration | Expert Conjuration spells cost half as much magicka |
| Elemental Potency | — | 80 | Atromancy | Summoned atronachs are 50% more powerful |
| Master Conjuration | — | 100 | Expert Conjuration | Master Conjuration spells cost half as much magicka |
| Twin Souls | — | 100 | Dark Souls or Elemental Potency | You can have two atronachs or reanimated zombies at once |
When a perk lists two prerequisites, you need only one of them.
Planning your Conjuration perks
Completing the whole Conjuration tree costs 16 of the roughly 80 perk points you get by level 81, so most builds take only the perks they will really use. Start with the perks at the bottom of the tree, then follow the branch that suits your play style up to its top perk.
The highest perks in the tree need a skill of 90 or 100: Master Conjuration (100), Twin Souls (100).
How to level Conjuration
Every time Conjuration goes up, your character earns experience equal to the new skill level, so a high Conjuration skill also helps you level up quickly. Raising it from 15 to 100 takes about 528,804 skill experience in total. Trainers can take it to 90 for about 120,450 gold, five sessions per character level. Use the skill XP calculator for exact numbers between any two levels.