Skyrim Two-handed perks

Fighting with greatswords, battleaxes and warhammers. Two-handed is a warrior skill with 9 perks and 19 perk ranks.

Perks
9 perks, 19 perk points to complete
Skill type
Warrior (Combat)
Race bonus
Nord +10; Orc +5
XP 15 → 100
528,804 skill XP
Training 15 → 90
120,450 gold (75 sessions)

Plan a build with these perks

Two-handed perk tree

PerkRankSkillRequiresEffect
Barbarian 1/5 0 — +20% two-handed weapon damage
2/5 20 Barbarian 1 +40% two-handed weapon damage
3/5 40 Barbarian 2 +60% two-handed weapon damage
4/5 60 Barbarian 3 +80% two-handed weapon damage
5/5 80 Barbarian 4 Two-handed weapons deal double damage
Champion's Stance — 20 Barbarian Two-handed power attacks cost 25% less stamina
Deep Wounds 1/3 30 Barbarian Greatswords: 10% chance of a critical hit
2/3 60 Deep Wounds 1 Greatswords: 15% critical chance, more critical damage
3/3 90 Deep Wounds 2 Greatswords: 20% critical chance, even more critical damage
Limbsplitter 1/3 30 Barbarian Battleaxes cause extra bleeding damage
2/3 60 Limbsplitter 1 Battleaxes cause more bleeding damage
3/3 90 Limbsplitter 2 Battleaxes cause even more bleeding damage
Skullcrusher 1/3 30 Barbarian Warhammers ignore 25% of armor
2/3 60 Skullcrusher 1 Warhammers ignore 50% of armor
3/3 90 Skullcrusher 2 Warhammers ignore 75% of armor
Devastating Blow — 50 Champion's Stance Standing power attacks deal 25% bonus damage and can decapitate
Great Critical Charge — 50 Champion's Stance Sprinting power attacks deal double critical damage
Sweep — 70 Devastating Blow or Great Critical Charge Sideways power attacks hit everyone in front of you
Warmaster — 100 Sweep Backwards power attacks have a 25% chance to paralyze

When a perk lists two prerequisites, you need only one of them.

Planning your Two-handed perks

Completing the whole Two-handed tree costs 19 of the roughly 80 perk points you get by level 81, so most builds take only the perks they will really use. Start with the perks at the bottom of the tree, then follow the branch that suits your play style up to its top perk.

The highest perks in the tree need a skill of 90 or 100: Deep Wounds (90), Limbsplitter (90), Skullcrusher (90), Warmaster (100).

How to level Two-handed

Every time Two-handed goes up, your character earns experience equal to the new skill level, so a high Two-handed skill also helps you level up quickly. Raising it from 15 to 100 takes about 528,804 skill experience in total. Trainers can take it to 90 for about 120,450 gold, five sessions per character level. Use the skill XP calculator for exact numbers between any two levels.

Two-handed FAQ

How many Two-handed perks are there in Skyrim?
The Two-handed tree has 9 perks with 19 ranks in total, so filling it completely takes 19 perk points and a Two-handed skill of 100.
Which races are best for Two-handed?
Nord starts with Two-handed at 25 (+10). Orc start with it at 20 (+5). Every other race starts at 15. The bonus only matters early on: all races can reach 100.
How much XP does it take to level Two-handed to 100?
Raising Two-handed from 15 to 100 takes about 528,804 skill experience. Training it from 15 to 90 with trainers would cost about 120,450 gold over 75 sessions.
What skill level do you need for Warmaster?
Warmaster needs Two-handed 100 and Sweep. Backwards power attacks have a 25% chance to paralyze.